Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Re: An argument for "i-frames"
In a massive PVP game i-frames are a risk to balance and meta. with TTK and turtleing issues. I understand why people are trying to impose more single player game mechanics as that feels familiar. Bu… (View Post)1 -
Re: Big Guilds Take Over
If the guild also shared XP debt with its members then the incentive to just add as many players as possible stops. So the old throw bodies and dominate strategy is now a liability... It's really not… (View Post)1 -
Re: "Roll" should be a free movement
I'd actually be ok if standard jump used stamina too (View Post)1 -
Re: Player collision needs removed.
This 'issue' Sounds like intended game play to me... I'f players want to be jerks and body block doors/quests/npcs...they will get a reputation and other players will kill them. Otherwise GMs will so… (View Post)4 -
Re: The dodge/block function seems off. Not a fan of the block mechanic. Dodge roll seems okay?
I do like the dodge in GW2 but I don't agree it should have the same short CD as GW2. (i frames) are very tricky to balance around and make some instances/content trivial. I think if dodge had a sign… (View Post)1